Crash

Level 1: All Crush - Sends out a fast moving grid projectile that does 12 damage and turns most magics it comes across into cubes. Very good ranged attack. 5 second cooldown.

Level 10: Crush Guard - You'd create a small grid in front of yourself, which would shield you and turn most magic that make contact with it into cubes. 8 second cooldown.

Level 20: Purifying Truth: Fermament - This attack involves the user charging up (you can move around while doing so) and then dashing forward dealing 20 damage. A combo starter. 15 second cooldown.

Level 30: Crush Stomp - The user stomps down creating an AoE attack in the shape of a grid that flings whoever is inside of it and turns projectiles that touch it into cubes. This has a 5 second cooldown.

Level 40: Crushing Evil: Spreading the Truth - This is similar to the level 20 move, (except you can't move while charging up) where you rush forward and you do 30 damage. This can be combined with the level 20 move to do a staggering 50 damage, plus 12 if you land all crush. It goes quite far. The cooldown for this is 40- seconds.

Created by Yami~