High Speed

Skills:

Level 1: High-Speed Punch - The user punches then roughly a second afterward seemingly teleports a very short distance in front of them, dealing damage to anyone caught between the distance "dashed". Useful for disorienting your opponent, dashing through and around them over and over while still dealing damage (which after a few hits will start to become very devastating, can be dodged with jumping but the user can counter this by timing the high-speed punches), or used for faster movement. Cooldown 1 second

Level 10: High-Speed Kick - The user kicks in a circle, dealing rapid damage and increasing their movement speed. Lasts 5-15 seconds. Cooldown 1 second (btw is broken because it makes some ncps not attack if you spam it at the right time).

Level 20: High-Speed Dash - The user's movement speed is extremely fast after activating a magic circle for 3 seconds (during this time the user cannot move), able to run like sonic or the flash, very useful for running away, hit and runs, or just traveling. It lasts roughly 30 seconds. Cooldown 15-25 seconds

Level 30: Falcon's Soar - The user builds up incredible speed for a second or two and then dashes a mid-ranged high kick almost instantaneously, does high knockback and decent damage. This is very useful for getting close to your target or a hit and run, depending on where you dash to using your high-speed punch. Cooldown 15-20 seconds

Level 40: Falcon's Rage - The user goes into a JoJo pose and moves his hand forward, anyone touched when this move is activated will then be repeatedly barraged by 0.5 damage hits almost instantly, the user is still able to take damage during this barrage, however, the user instantly teleports all around the target so fast that the move ends in a few seconds. In order to activate it, the user must be very close to the target. If there is no one when the move is clicked, then it will not activate after even if you manage to touch someone while in the JoJo pose.

Note: Because of high speed's incredibly short cooldown, fast moveset switching and clicking and a multitude of combos can be done resulting in massive damage. Take advantage of the instantaneous movement of high-speed punch for dodging or constant barraging and confusing the enemy, (Keep in mind that there is a 1-second delay between clicking and the teleport/dash so timing is important)